Skip to main content
50% off all plans, limited time. Starting at $2.48/mo
15 min left
Gaming & Media

Best ARK Mods for Survival Ascended and Survival Evolved

Ivy Johnson By Ivy Johnson 15 min read Updated by Flint 4d ago
Best ARK Mods for Survival Ascended and Evolved: a rex and a survivor overlooking a jungle base, with mod menus floating beside the buildings

You're starting a new ARK: Survival Ascended save, maybe with a partner or a few friends, and the mod list you remember from ARK: Survival Evolved doesn't line up anymore. Some of those mods never got an Ascended version, some haven't had a file in years, and some of the big overhauls on Ascended now cost money.

The best ARK mods for that save are the ones still getting updates, running on every platform in your group, and not taking your tames with them if you change your mind later. If you're staying on Survival Evolved, the Workshop mods need the same date check, plus one catch about game versions.

TL;DR

  • Your edition decides where mods come from: Survival Ascended installs them from CurseForge inside the game on PC, Xbox, and PlayStation, while Survival Evolved uses Steam Workshop.
  • For a first Ascended save, start small: a stat spyglass, Vanilla with Sprinkles, and one storage mod, with a building suite added if you miss Structures Plus.
  • Before adding an Ascended mod, check two labels on its page: Cross-Platform (it runs on consoles too) and Premium (it costs money, and every player pays).
  • For an existing Ascended save, check the mod author's instructions before adding anything. CurseForge's generic in-game guide tells players to activate mods before starting a new local game, but some individual mods explicitly support being added later.
  • Back up your save before removing any mod, since some mods take creatures or items with them when they go.

Ascended or Evolved Decides Where Your Mods Come From

ARK: Survival Ascended mods come from CurseForge and run cross-platform on PC, Xbox, and PlayStation, while ARK: Survival Evolved mods come from Steam Workshop on PC

On ARK: Survival Ascended (ASA), every mod comes through CurseForge, from the mod browser inside the game. CurseForge's modding portal lists cross-platform mods as made available for PC, Xbox, and PlayStation, and the ark.wiki.gg server reference notes that ASA no longer uses Steam Workshop mods.

Two labels on each ASA mod page tell you whether a pick suits your group. The Cross-Platform label, per CurseForge's premium mods FAQ, means the mod is compatible with both PC and consoles, so a group with anyone on PS5 or Xbox should filter by it. The Premium label marks a paid mod, which is a bigger decision for a group than for a solo save.

ARK: Survival Evolved (ASE) still takes its mods from Steam Workshop. A mod on one edition doesn't carry over to the other, and several well-known Evolved mods have no Ascended version at all. Mod sources are only one split between the editions: performance and hosting requirements differ too, which is worth weighing before you commit to one.

ARK: Survival Ascended Mods at a Glance

All 16 Survival Ascended mods in this guide carry CurseForge's Cross-Platform label, 14 are free, and the two full overhauls are Premium. Five haven't had a new file in over a year. Each row below adds what the mod does and its latest file date, as shown on CurseForge in September 2026.

ModWhat It DoesCross-PlatformFree or PremiumLatest File
Awesome SpyglassShows dino stats through a spyglassYesFreeSep 2025
Super Spyglass PlusStats, mutation counts, taming foodYesFreeMay 2026
Der Dino FinderCreature-finding toggle on the inventory mapYesFreeApr 2026
Cybers Structures QoL+Building suite built on S+YesFreeSep 2026
Arkitect Structures RemasteredBuilding suite, no special load orderYesFreeAug 2026
Super Structures AscendedAscended version of Super StructuresYesFreeJul 2025
Pelayori's Cryo StorageCryopods, cryofridge, cryogun, neutergunYesFreeJul 2026
Dino DepotDinoball storage with 200+ optionsYesFreeAug 2026
Vanilla with SprinklesIndividually toggled light QoLYesFreeSep 2026
Utilities PlusDurable, reusable itemsYesFreeJun 2025
Automated ArkAutomation, ported from EvolvedYesFreeJul 2026
Upgrade StationGear upgrades, work in progressYesFreeMay 2025
Custom Dino LevelsChanges wild dino level distributionYesFreeMay 2025
Paleo ARK Evolution: Apex PredatorsReplaces wild rexes and gigasYesFreeJul 2026
ARK SupremeOverhaulYesPremiumSep 2026
Ark Primal NemesisOverhaulYesPremiumAug 2026

The Best ARK: Survival Ascended Mods by What They Fix

Six kinds of ARK mods: dino stats, building, storage, quality of life, automation, and overhauls

Pick one mod per job: a spyglass for stats, one building suite, one storage mod, and only then anything that changes difficulty. A save doesn't need two spyglasses or two building suites, and each extra mod adds one more file date to watch and one more thing a game update can break.

Dino Stats and Taming

Super Spyglass Plus is the stat mod to add if you breed for mutations, while Awesome Spyglass covers plain stats at a glance. Der Dino Finder does a different job: finding creatures on the map. If the people you play with count stat overlays as cheating, leave both spyglasses out.

Awesome Spyglass, the Ascended version of the Evolved spyglass mod, hasn't been updated since September 2025.

Super Spyglass Plus shows wild and tamed stats, mutation counts, and the food and amount a tame needs, which spares you counting mutations by hand. If you'd rather learn taming food yourself, the ASA taming food breakdown does it without an overlay.

Der Dino Finder adds a toggle button to the inventory map for finding creatures. In single-player it needs the -preventHibernation launch parameter (an option added to the game's start command), which, in the author's words, "does not work for consoles," and its page links a companion mod for console players.

Building

Cybers Structures QoL+ is the pick for anyone who built with Structures Plus (S+) on Evolved, because it's built on S+. Arkitect Structures Remastered suits a save running many other mods, since its page states it needs no special load order. Super Structures Ascended fits only a group that already knows Super Structures and accepts missing features.

Cybers Structures QoL+ describes itself as "Built upon the foundation of Structures Plus (S+)", and it has passed 29 million downloads on CurseForge.

Arkitect Structures Remastered claims to work on all maps and with all mods, and calls itself "a free mod and always will be." That last line is a stated intention, not a contract.

Super Structures Ascended, whose newest file dates from July 2025, carries the Super Structures line onto Ascended, though by its own description it "does not yet have everything it had previously in the ASE version."

Storing Tames and Items

Choose Pelayori's Cryo Storage if you want storage built on the cryopods you already know. Choose Dino Depot if whoever runs the save wants to tune storage closely and is ready to decide how much power its options add. Running both would mean two storage systems for the same tames.

Pelayori's Cryo Storage bundles cryopods, a cryofridge, a cryogun, a neutergun, and a cryo terminal for picking up babies. Its settings can be changed in INI files or through an in-game config UI, which its author recommends.

Dino Depot stores creatures in Dinoballs and offers more than 200 configurable options.

Light-Touch Quality of Life

Vanilla with Sprinkles is the first mod to add if you want the game mostly untouched, since every feature in it can be toggled separately. Utilities Plus is a narrower pick, worth adding when replacing worn-out items is the chore you'd most like gone from a long save.

Utilities Plus adds durable, reusable versions of common items. Its latest file is over a year old, so recheck it before a long save depends on it.

Automation and Gear Progression

Automated Ark is the pick if base automation is the part of the grind you want gone. Upgrade Station is harder to recommend: it's unfinished, and upgraded gear shifts balance, so it fits a solo save, where only you decide what's fair, better than a shared server where others may want vanilla gear.

Automated Ark carries the Evolved automation mod over to Ascended.

Upgrade Station on Ascended is at version 0.1m, which its author calls "very much a work in progress," and its latest file dates from May 2025.

Wild Dinos, Difficulty, and Overhauls

For more danger without asking anyone to pay, start with a free Paleo ARK Evolution pack. Custom Dino Levels is the lighter option if wild spawn levels are the only thing you'd change. ARK Supreme and Ark Primal Nemesis go further as full overhauls, and both are Premium (paid).

Custom Dino Levels changes how wild dino levels are distributed, and it was last updated in May 2025.

Paleo ARK Evolution is a series of packs, including Apex Predators, Hard Hitting Herbivores, and Dangerous Depths. Apex Predators replaces all wild spawns of vanilla rexes, alpha rexes included, and gigas.

ARK Supreme and Ark Primal Nemesis, both Premium, come from the same author, MrChaos. For a save running both, the Nemesis page gives the load order: "put Nemesis in the first slot."

ARK: Survival Evolved Mods and Their Status on Ascended

The Aquatica update left many Survival Evolved Workshop mods incompatible, according to ark.wiki.gg's Aquatica page. The wiki's server guide describes a preaquatica branch, an older build you select under Betas in the game's Steam properties, that stays compatible with most Workshop mods but can't run the Aquatica DLC.

Anyone joining a preaquatica server has to switch to that branch too. This table gives each familiar Evolved mod's last Workshop update and what exists for it on Ascended.

ModLast Workshop UpdateOn Survival Ascended
Structures Plus (S+)Apr 2023Community ports exist; Cybers Structures QoL+ is built on it
Super StructuresDec 2022 (tested working July 2025, per its page)Super Structures Ascended, still missing features
Awesome SpyglassJul 2020Ascended version, latest file Sep 2025
Dino Storage v2Sep 2021No port by its author; Pelayori's Cryo Storage or Dino Depot
Automated ArkOct 2023Ascended version, latest file Jul 2026
Primal FearJun 2025No port
Kraken's Better DinosOct 2023Work on an Ascended version has commenced, per its page
Immersive TamingJul 2021A separate Ascended upload exists, without a Cross-Platform label
eco's RP DecorFeb 2023No confirmed Ascended version
Upgrade StationFeb 2018Work-in-progress Ascended version
Reusable PlusMay 2016None found; Utilities Plus covers durable, reusable items

Primal Fear's authors write that they don't know whether it will reach Ascended, and that they "would be forced to redo the whole mod from scratch." A group attached to Primal Fear or Kraken's Better Dinos has a reason to stay on Evolved for now. ARK Supreme's Evolved version is marked by its own author as still a WIP, with a recommendation to wait for an Ascended version.

Starter Mod Sets by How You Play

Playing a map without mods first is a fair choice, especially on your first Ascended run, and a modded save can start fresh later. When you're ready, these four sets match common groups to a short list, each drawn from the Ascended table above.

How You PlayStarter Set
First Ascended save, solo or duo PvE, vanilla feelAwesome Spyglass or Super Spyglass Plus, Vanilla with Sprinkles, Pelayori's Cryo Storage, Custom Dino Levels
Returning Evolved builder who wants S+ backCybers Structures QoL+ or Super Structures Ascended, Pelayori's Cryo Storage or Dino Depot, Automated Ark
Console group on PS5 or XboxAny of the other three sets, since every mod in the Ascended table carries the Cross-Platform label; check for that label on any mod you add later
Group that wants more challengeOne Paleo ARK Evolution pack first, then ARK Supreme or Ark Primal Nemesis (both Premium)

Adding, Updating, and Removing Mods Without Losing Your Save

CurseForge's guide to installing ASA mods tells local players to install and activate mods before starting a new single-player or non-dedicated game, and says its in-game flow does not add mods to existing games. Treat that as a conservative default, not a rule for every mod: some mod authors explicitly document adding their mods to an in-progress game or server. Back up the save and check the mod page before changing an existing setup.

Joining a modded server is simpler. The server's window lists its required mods, and clicking Join installs them. A Premium mod changes the button to Purchase, and CurseForge's premium FAQ is explicit that premium mods must be purchased for each platform separately. Every player who joins needs their own copy, and a copy bought on Steam doesn't cover Xbox. As of October 2026, authors pick from fixed price tiers of $2, $5, $10, and $15, so check each mod page for its price.

Removing a Mod

Back up your save before you remove any mod, then clear out what it added: move or release stored creatures and replace its structures with vanilla ones. Do that especially for structures, storage, and stacking mods. Beyond that, what removal costs differs by mod, and the authors spell it out on their own pages:

  • Kraken's Better Dinos warns that flyers converted to its speed-levelling versions will be lost if you remove the mod.
  • The Custom Dino Levels author states the mod "can be cleanly removed at any time."
  • The Arkitect Structures Remastered author puts it plainly: "Always back up your save file," particularly around mods that add items, structures, or creatures.

Game Updates and Stale Mods

Game updates can break mods, and Aquatica on Evolved is a documented case. Check a mod's latest file date on CurseForge or the Workshop before you build a long save around it. A date more than a year old earns a closer look at the mod's page before you commit.

Raising Stack Sizes

On PC single-player or a configurable server, you can raise stack sizes without a mod. ItemStackSizeMultiplier in the server config lets you increase or decrease global item stack size, multiplying every default stack except items that stack to one. Console players can't edit local INI files directly, but a server owner can change the setting for console clients.

On console, Vanilla with Sprinkles' stack size and weight settings do the job instead, and its stack setting "does not remap items." A mod that remaps replaces vanilla items with its own versions, which is the kind of change worth a backup before you ever remove it.

Mods on a Dedicated Server

Each edition loads server mods differently. An Ascended server takes mods through the -mods launch parameter, which specifies CurseForge mod project IDs and updates those mods automatically at startup, so ActiveMods isn't needed. An Evolved server reads Workshop IDs from ActiveMods under [ServerSettings] in GameUserSettings.ini.

With placeholder IDs, the Ascended launch option and the Evolved ini entry look like this:

# ARK: Survival Ascended: add to the server's launch command
-mods=<ProjectID1>,<ProjectID2>
; ARK: Survival Evolved: GameUserSettings.ini
[ServerSettings]
ActiveMods=<WorkshopID1>,<WorkshopID2>

On Evolved, adding -automanagedmods to the launch command lets the server download and update mods itself from the IDs listed under [ModInstaller] in Game.ini, and they can also be installed on the server by hand.

An Ascended server does not support Linux natively, according to the wiki's setup guide, and needs Windows or a Windows-like environment. The same guide recommends 4 logical cores per Ascended server, with single-thread performance preferred, and puts an empty The Island at roughly 8 to 10 GiB of memory before players and mods add to it. It also notes that, unless a dedicated server license is obtained from Nitrado, dedicated servers may only be hosted for personal, non-commercial use.

A group server also has to be running whenever someone wants to play, which ties up the host's own PC if the server lives there. Cloudzy's ARK server hosting gives you a VPS for either edition with full admin access, so you set -mods or ActiveMods yourself, and the OS options include Windows Server for an Ascended server. Any always-on Windows machine that meets the wiki's baseline does the same job.

Host ARK Server

Deploy your ARK VPS on AMD EPYC for low-latency gameplay.

Host ARK Server

Frequently Asked Questions

Can You Add Mods to an Existing ARK: Survival Ascended Save?

CurseForge's generic in-game guide tells players to activate mods before starting a new local game, but that isn't universal across every ASA mod. Some mod authors explicitly support adding their mod to an in-progress game or server. For an existing save, back it up first and follow the mod author's installation notes.

Do ARK Mods Work on PS5 and Xbox?

On ARK: Survival Ascended, yes, for mods with CurseForge's Cross-Platform label, which marks a mod as compatible with both PC and consoles. Studio Wildcard approved over 120 mods for cross-platform play in November 2023, and the label on each mod page is how to check today.

Does Everyone on a Server Need to Buy a Premium Mod?

Yes. CurseForge shows Purchase instead of Join until a player owns each Premium mod on the server, and each platform needs its own purchase, so PC and console players in the same group buy separately. Once owned, the mod works in single-player and on any server running it.

Is Primal Fear Available on ARK: Survival Ascended?

No. On Primal Fear's Steam Workshop page, its authors state they don't know whether it will come to Ascended and that it would mean rebuilding the mod from scratch. Ark Primal Nemesis is a separate Premium overhaul by a different author, not a Primal Fear port.

Why Did My ARK: Survival Evolved Mods Stop Working?

The Aquatica update left many Steam Workshop mods incompatible, according to ark.wiki.gg. Its server guide points to the preaquatica branch as the workaround: most Workshop mods load on it, but it can't run the Aquatica DLC, and every player on that server needs the same branch.

Share

Discussion

Comments

Sign in to join the discussion.

More from the blog

Keep reading.

Ready to deploy? From $2.48/mo.

Independent cloud, since 2008. AMD EPYC, NVMe, 40 Gbps. 14-day money-back.